Saturday, June 13, 2015
Princess Punch-Out is a sadistic princess that loves to fight and look fabulous so she does both frequently and simultaneously. She prefers to wear white boxing gloves because she likes to see her opponent's blood on them when she gives them a hard punch in the face. She has an on-going challenge to any that dare to come against her-- if they K.O. her, they get her hand in marriage and half of the kingdom. She currently stands undefeated.
Friday, June 12, 2015
Morror are friendly multi-tailed critters that make great pets. Their fur is soft and wonderful for snuggling, and they're very loyal to those it bonds with. Princess Punch-Out owns several morrors---named Fist, Knuckles, and Bash--- and they are the only creatures she treats with complete kindness.
Marsha and Tongues have been travelling together ever since either of them can remember... which could be years but may only be months for their first meeting was quite peculiar. Tongues was hardly out of kittenhood when she found Marsha unconscious in the desert wasteland, and when Marsha woke up she had no memories of her past life. The two companions have stuck together since then and have a bond that is unbreakable.
Wednesday, June 10, 2015
Tuesday, June 9, 2015
Anansi III is the grandchild of Anansi. They have no single corporeal shape, no single gender, no single definition. They own many masks and when they don those masks they become something new. Their favourite mask is that of the spider for it reminds them of their grandfather who taught them all there was to know about the art of illusion and weaving tales. (This connection to their grandfather is also the reason they chose to be called Anansi III by those that wish to call for them, in reality they have many names, one for each mask.)
Besides their masks, their most prized possessions are their cloak, which is sky both day and night, and their satchel, which is light in all colors. They won these possessions from a competition with Set and Loki, other trickster god whose sigils are on Anansi III's belt as a show of camaraderie. The cloak allows Anansi III to control the skies through their words: sad words bring rains, joyous ones bring sunshine, a bid goodnight brings the day to a close and a bid good morning begins it. The satchel allows Anansi III to carry anything in the world, even the world itself, and always have it weigh no more than light itself.